Rest of the code using SimpleImage() method goes here. CODE:var image new SimpleImage(chapel.png) // missing. Thousands of students have used assignments based off of SimpleImage.js, building Instagram-like filters and augmented reality (a la Pokemon GO). This course is for learners who have an interest. In this course, you will learn how to develop an algorithm, then progress to reading code and understanding how programming concepts relate to algorithms. You need to have defined the method SimpleImage() somewhere, something like this: This exercise should be done in javascript environment here. SimpleImage.js is a simple image library with a minimal API, well-suited for CS0/CS1-style courses. This course will introduce you to a powerful problem-solving processthe Seven Stepswhich you can use to solve any programming problem. Using the Duke learn to program environment, you wrote code to process all pixels in an image to change their color. And then set each of the RGB values to this average. In the webpage you are looking for (/site/tech23repo/scripting/javascript), it also doesn't show which library you should be including in your script. Write a program to draw a square 200 pixels by 200 pixels that looks like this square with colors red (red value. And then for each pixel in the image, obtain the R and G and B values. The problem here is that you first need to include a library that contains SimpleImage() function, JavaScript doesn't include a predefined library like the one you mention. In this course, you’ll learn JavaScript fundamentals that will be helpful as you dive deeper into more advanced topics.
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